How To Make Arma 3 Sync Download Faster
Nosotros utilise ArmA3Sync rather than the vanilla launcher to manage our mods; this means that if a mod is added past management, nosotros won't demand to requite you a new mod set each time. It likewise means that if a modernistic breaks following an update, we won't be afflicted by this.
This install guide will guide you though each stage of getting in to a game with us.
If at any betoken following the guide you come across difficulty, please pop onto either TeamSpeak (preferably) or onto Discord and ask for help! Nosotros're more than than willing to ensure you get into activity as smoothly as possible.
If you wish to attend our main operation on a Saturday, you lot should also employ for membership to get a recruit. This is the commencement stride to becoming a full member of TWC.
Video Guide
Written Guide
Prerequisites
In order to play, yous'll need the post-obit:
- A working microphone (and be willing to use it)
- A legal re-create of ArmA 3
- TeamSpeak 3 (can be downloaded here)
- EitherArmA3Sync or our modified version TWC Sync (both can be downloaded from here)
Setting Upward ArmA3Sync
When you start ArmA3Sync for the offset time, it will ask you to select the ArmA 3 executable. By default, you volition observe the ArmA 3 installation binder here.
C:\Program Files (x86)\Steam\steamapps\common\Arma 3
But this might be unlike depending on your PC setup.
Select the arma3_x64.exe file.
Of importNow go in to the Arma 3 folder in your filing construction and create a folder to save your TWC mods in.
Past default you will detect your Arma 3 folder hither, only over again this will vary depending on your setup:
C:\SteamLibrary\steamapps\common\Arma iii
Pro-Tip: Your workshop folder may be hidden, you lot can unhide it by navigating to the view tab at the meridian and ticking "hidden Items"
Once washed, y'all'll desire to navigate to the "Addon Options" tab. There, yous'll want to click the button with the blue plus and select the folder that you take just made.
If in that location was a list hither already, you should go ahead and delete it. Y'all practise this by selecting the row, and and so striking the cherry-red cross below the blue plus. This will just delete the reference to it, non the files themselves.
Once complete, information technology should look something like this:
Adding the Repositories
Next, y'all will need to add the repos to ArmA3Sync. This is done past navigating to the "Repositories" tab, and clicking the blue plus to add a new repo. This will popular up with a form asking you to make full out the necessary data.
Copy and paste the public repo link below into the "Public automobile-config url" box, so select import. If washed correctly, this should make full out the residuum of the data for you and state "Connection success!".
Public Modset:
This is the modset required if yous wish to play on our Public server. For the Modsets required for our Saturday Operations please see the sections beneath.
http://db.twcrew.european union/public/.a3s/autoconfig
Operations & Grooming:
This is the core repo for our Operations & Trainings. You lot will need this repo in order to play on Saturday, or to attend training. A lot of these mods are already located within the public repo, brand sure to download to the aforementioned location.
http://db.twcrew.eu/op/.a3s/autoconfig
TWC WW2:
This repo is required for whatsoever WW2 operations. In lodge to use it, y'all'll need to load
these in add-on to the Operations & Trainings repo.
http://db.twcrew.european union/ww2/.a3s/autoconfig
TWC Maps:
Some operations require a map not included in our core repo. These additional maps are located inside the TWC Maps repo. Subsequently adding this repo, you lot can load the maps individually from the "Addons" tab.
These are carve up from the main repo, as they are typically large in size and on an individual ground non used often. This means that yous can download just the individual map required, allowing you to become into the action quicker by not having to download all the maps.
In order to observe out which map is required for this weekend, you can either bank check the name of the TWC Area joining entrance hall on TeamSpeak, or check the effect page, where the conference will list the map required.
If you want to be on the safe side or for a sake of convenience, download all of the maps. Yous tin also launch with all the maps loaded, simply this volition make the game load longer - if that's more user-friendly for you.
http://db.twcrew.european union/maps/.a3s/autoconfig
Downloading the Mods
Now that you've added the repo(s) you can keep to downloading the mods within. In social club to do this, select the repo you would like to download, and and so click on the push "Connect to repository". This should open a new tab, with the proper name of the repo yous've connected to.
Y'all'll now need to select the tick in the upper left corner to bank check for existing add-ons. Please note that when you do this for the first time it may accept a while to complete. It will exist a lot faster in subsequent checks, it's only the very first time information technology's got to do a lot of crunching!
Once washed, the list on the right hand side should now exist full of modernistic names. Tick "select all", and hit the "Start/Resume" push. Hurrah, it should now be downloading all the mods necessary. If you are downloading maps or optionals you tin select just the individual modernistic that you need.
Pro-Tip: If your download is going much slower than it should be, pause the download and click above on "Settings". In that pop-up set "Active Connections" to "ten", and resume the download. Information technology should now be going a lot faster.
Modify Launcher Options
If you would similar to launch ArmA 3 with some custom options, then go along to the "Launcher Options" tab. Here, you'll exist able to select the profile you would like to launch with, every bit well as ascertain other options for performance considerations.
If you selected the wrong executable before, y'all can reselect it hither, at the bottom.
Launching with Add-ons (and connecting to the server)
On the very kickoff tab "Addons", select the binder "TWC Public" from the right hand side in the "Addon Groups" panel. This will select the mods to launch with from within that binder. Once yous've got the whole folder ticked, become to the bottom of ArmA3Sync and change the server to "TWC Public Realism Server" and select "Commencement Game".
Hurrah, the game should now be launching with all the mods needed in order to play. You'll need to be on TeamSpeak, and once connected in game, information technology should move you automatically to the correct TeamSpeak channel. If not, movement yourself over to the "ACRE - Public" channel, and then you can hear others in game. Information technology also tells people that you're connected, and so they'll be more inclined to hop on too!
Call back, if you have whatsoever issues, to pop onto either TeamSpeak or Discord and ask away!
IMPORTANTWhen y'all showtime start yous Arma with our mods you lot volition get a pop upward asking to install the ACRE 2 plugin. Information technology important that y'all allow this plugin to operate as information technology forms the footing of our in game chat. Make sure that you accept Teamspeak open up when you practise this.
Optionals
We also have a select few additional mods that aren't necessary for game-play just enhance it, either visually by making explosions more than spectacular or by providing college definition sounds. These are not necessary, they are optional. If you suffer from operation related issues on public, forgo these mods every bit they tin can be taxing on some machines.
Yous can download these in the same way as the public mods above. The optional repo link:
http://db.twcrew.eu/optional/.a3s/autoconfig
If you lot wish to attend our Weekly Operations on a Saturday, be sure to Utilize for Membership on the meridian left of the screen then annotate on the weeks role sheet. you can notice it in the 'Recent Forum Posts'. Information technology will follow the format Functioning "Name"
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